Friday, March 31, 2017

Arduino for Kids

Arduino for Kids

Key Features
  • Get clearly-written code with descriptions and comments in the code that explain each the code section
  • The book comes with separate code files of one entire program at a time, as well as many diagrams and separate downloadable files that contain colored photos explaining steps in the book
  • Kids can build multiple projects during the course of the book, and by the end, they will have working projects of their own
Book Description
The mission of this book is to integrate technology with the tools that children already use for crafts so that they feel technology is an extension of their playtime. We use coding, sensors, and micro-controllers integrated with art and craft supplies, origami, and playdough. There are 10 fun-filled chapters that talk to children directly, and give clear instructions for non-technical parents too.

We use Arduino as the controller of choice due to its easy availability and large community. By the end of the book, children will comfortably be able to set up their Arduino, read and understand code, manipulate code, and ultimately write their own code for projects. They will also be able to use basic sensors and know how components connect to each other. All the learning takes place with lots of colorful pictures and the circuits are neatly presented using wiring.

What you will learn
  • Presents variables, functions, loops, arrays, and libraries in ways that children will understand, enabling them to start writing simple programs by themselves
  • Shows children how to set up Arduino and understand the internal functioning in a simple manner
  • Teaches them the importance of connections in electronics and helps them arrive at ways to connect by themselves
  • Demonstrates various sensors, sensor selection, and ultimately shows them how to build their own sensor by the last chapter
  • Teaches them the concept of registers as a use case of Arduino pin expansion to accommodate more LEDs or sensors so that they do not feel limited by the number of ports
  • Helps them to become nice and empathetic inventors through interactive exercises (such as making a friend happy with a proximity sensor, and giving "life" to a plant)

Learning C for Arduino

Learning C for Arduino

Key Features
  • Get hands-on experience with the Ardruino board and learn to control it with your programming skills
  • Learn the essential concepts of C such as variables, data structures, functions, loops, and pointers
  • Work with electronic devices such as LEDs, switches, and motors and connect them to Arduino using C
Book Description
Are you excited to explore the small yet powerful Arduino board, but are you wondering how to explore it without having programming and/or microcontroller skills? Then this book is what you are looking for. It will not only help you explore the world of Arduino with C programming, but also aid you in controlling your Arduino board.

The book will start with the fundamentals of C programming and programming topics, such data types, functions, decision making, program loops, pointers, and structures, with the help of an Arduino board. Then you will get acquainted with Arduino interactions with sensors, LEDs, and autonomous systems and setting up the Arduino environment. Moving on you will also learn how to work on the digital and analog I/O, establish serial communications with autonomous systems, and integrate with electronic devices. By the end of the book, you will be able to make basic projects such as LED cube and smart weather system that leverages C.

What you will learn
  • Play with mathematical operations using C
  • Use logical operations and loops to play with LEDs and the Arduino board
  • Create custom functions using C and connect an SD card to the Arduino
  • Use Object-oriented Programming to connect a GSM module to the Arduino board
  • Play with an LCD board and Servo using standard Arduino libraries
  • Build projects using Arduino such as a LED cube, a smart weather system, and home security
  • Identify and fix common errors on an Arduino board

Sunday, March 19, 2017

Arduino Programming with .NET and Sketch

Arduino Programming with .NET and Sketch

Leverage .NET and Sketch in Arduino development implementation and integrate it into your .NET program.

There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program.

Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today.

What You'll Learn:
  • Learn the basics of the Arduino platform
  • Prepare and set up Arduino development
  • Develop Arduino program using .NET and Sketch 
  • Perform sensing and actuating on Arduino boards
  • Implement Windows Remote Arduino
  • Build a simple IoT program
Who This Book Is For:

.NET and Sketch developers who want to learn Arduino programming.