Friday, June 26, 2015

5 Mistakes to damage an Arduino, avoid them!



This episode discusses five ways you can easily damage an Arduino - so you can avoid them!
Mistake #1: Shorting I/O Pins to Ground
Mistake #2: Shorting I/O Pins to Each Other
Mistake #3: Apply Overvoltage to I/O Pins
Mistake #4: Apply External Vin Power Backwards
Mistake #5: Apply greater than 5V to the 5V Connector Pin

Also learn about an Arduino UNO derivate designed to protect against each potential mishap.

*Read More...*
https://opensourcehardwaregroup.com/5-ways-to-destroy-an-arduino

Tuesday, June 23, 2015

Home Security Projects for Arduino

Home Security Projects for Arduino

Home Security Projects for Arduino. Learn how to attach PIR motion sensors & Magnetic Door sensors to your PC using an Arduino board. Learn how to make two Arduinos communicate wirelessly using NRF24L01+ radio modules. Make wireless sensors for PIR, Magnetic Door & Light sensors. Attach your 2nd Arduino to a Raspberry Pi and take a photo on your Pi & email it to your phone, when the remote wireless Arduino sensor is triggered.

Monday, June 22, 2015

Getting Started with Windows Remote Arduino

Getting Started with Windows Remote Arduino

Windows Remote Arduino is an open-source Windows Runtime Component library which allows Makers to control an Arduino through a Bluetooth or USB connection. It uses Firmata Procotol. This book helps you to get started with Windows Remote Arduino which runs on Windows 10.

The following is highlight topics:
  • Preparing Development Environment 
  • Windows Remote Arduino for Windows 10 
  • Digital I/O 
  • Analog I/O 
  • Working with I2C 
  • Servo Motor

Thursday, June 18, 2015

Make: Getting Started with the Photon: Making Things with the Affordable, Compact, Hackable WiFi Module

Make: Getting Started with the Photon: Making Things with the Affordable, Compact, Hackable WiFi Module

The Photon is an open source, inexpensive, programmable, WiFi-enabled module for building connected projects and prototypes. Powered by an ARM Cortex-M3 microcontroller and a Broadcom WiFi chip, the Photon is just as happy plugged into a hobbyist's breadboard as it is into a product rolling off of an assembly line.

While the Photon--and its accompanying cloud platform--is designed as a ready-to-go foundation for product developers and manufacturers, it's great for Maker projects, as you'll see in this book. You'll learn how to get started with the free development tools, deploy your sketches over WiFi, and build electronic projects that take advantage of the Photon's processing power, cloud platform, and input/output pins. What's more, the Photon is backward-compatible with its predecessor, the Spark Core.

Monday, June 15, 2015

Adventures in Arduino

Arduino programming for the absolute beginner, with project-based learning

Adventures in Arduino

Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming.

Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design.
  • Discover how and where to begin Arduino programming
  • Develop the skills and confidence to tackle other projects
  • Make the most of Arduino with basic programming concepts
  • Work with hardware and software to create interactive electronic devices
There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.

Thursday, June 11, 2015

Connecting Arduino: Programming And Networking With The Ethernet Shield

Connecting Arduino: Programming And Networking With The Ethernet Shield

All of the information you need, in one place. The Arduino Ethernet Shield is a powerful device for connecting Arduinos to local area networks and to the Internet. But despite its popularity, few authors have attempted to explain how to use this shield to its full potential – leaving new users and less-experienced programmers to piece together fragments of information.

In Connecting Arduino, Bob Hammell guides the reader through the processes and key concepts involved in writing projects that use the Ethernet Shield. More than just a recipe book, this in-depth series of tutorials explores all aspects of the Ethernet library, and discusses how to work with Internet protocols such as HTTP and DNS.

You don’t need a computer science degree to understand it, only a basic knowledge of how to write Arduino sketches. Using clear, easy-to-follow examples, you will learn how to:
- Connect your Arduino to your network router
- Work with the SD card reader built-in to the Ethernet Shield
- Download files and webpages from the Internet to your Arduino
- Serve files and make the information contained in a sketch available to the world
- Create a web-based user interface and API to control your projects
- Build a local DNS server
- Design and implement application protocols for Internet and network communication This is the definitive guide to the Arduino Ethernet Shield
– the documentation everyone else wishes they’d had; the best starting point for creating standalone, Internet-enabled devices; and your gateway to the Internet of Things.

Monday, June 8, 2015

Arduino Programming in 24 Hours, Sams Teach Yourself

Arduino Programming in 24 Hours, Sams Teach Yourself

In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired “DIY” hardwareprojects of your own! Using this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common Arduino programming tasks.
Quizzes at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to...
  • Get the right Arduino hardware and accessories for your needs
  • Download the Arduino IDE, install it, and link it to your Arduino
  • Quickly create, compile, upload, and run your first Arduino program
  • Master C syntax, decision control, strings, data structures, and functions
  • Use pointers to work with memory—and avoid common mistakes
  • Store data on your Arduino’s EEPROM or an external SD card
  • Use existing hardware libraries, or create your own
  • Send output and read input from analog devices or digital interfaces
  • Create and handle interrupts in software and hardware
  • Communicate with devices via the SPI interface and I2C protocol
  • Work with analog and digital sensors
  • Write Arduino C programs that control motors
  • Connect an LCD to your Arduino, and code the output
  • Install an Ethernet shield, configure an Ethernet connection, and write networking programs
  • Create prototyping environments, use prototyping shields, and interface electronics to your Arduino


Sunday, June 7, 2015

Arduino in Easy Steps

Arduino in Easy Steps

Arduino in Easy Steps begins with an explanation of what Arduino is: an ecosystem that includes a small electronic board, a free software application used to program the board, and an online community that connects thousands users. Showing the reader what is required both in terms of hardware and software, this guide provides instructions for using the software with all the operating systems and explains certain techniques, such as soldering, that will be needed. A primer in basic electricity and electronics, this book helps readers understand how electronic circuits work, how to build them, and how to write and debug the code to program their projects. To illustrate how to use Arduino, there is a chapter detailing a number of typical projects, the required components, the schematic diagram, and the code. Finally, Arduino in Easy Steps details where the reader can get more information and support for Arduino, advice on how and where to buy Arduino and other required electronic parts, and where to find ready-made code that can be freely downloaded.